Hi, this is your writer Eric, I know, I haven’t been doing that much writing lately, but still.
Any who, over the holidays I have just received a very interesting game called Guild Wars, I am sure most of you heard of it. Specifically, I got the original Prophecies Campaign since my computer has very limited system capabilities. The game, though worth only ten dollars now, is still only barely worth the money due to its very loosely used PvP title on it. If you get a PvP game, you expect to face other players constantly, in this case, you do not. Let me talk a little bit about the game though. You are in the land of Tyria, a nice, peaceful place, where the humans are getting by and are having to fight off a group of invaders called the Garr, a monster race of battle hungry creatures. You go through this world in a very straight path, the environment, though it looks big, is very limiting due to no Z axis movement, you are stuck on the plain of the ground. The game is three dimensional though, you just cant jump. There are many quests for you to do, mostly battle oriented, and they offer your basic experience and weapons. During the character creation screen, you get to decide between being a warrior, a ranger, a monk, a mesmer, a necromancer, or an elementalist. Each of these have different pros and cons, but they all can be very effective, though some are easier to use than others. Along with these choices, you will get the option to make a secondary class, any of the ones you didn’t already choose. So as your little adventurer goes around the world of Tyria you gain levels, new skills, money, glory, and much more. There is a slight problem, a level twenty cap, that is the highest you can be, level twenty. Don’t worry, though, it will take longer than you would normally think, though shorter than it could. Very quickly, the sandbox type world of Tyria will change forever during a massive Garr invasion. The real game than begins. Though it takes a while to navigate the landscape, everything seems overly small, and the option to teleport to any city or outpost you have been in doesn’t help that. Where’s the multi player you may ask? It is inside the cities where almost hundreds of players congregate at once, outside the cities there is only you. You can trade with them, and in some cities battle them in team battles. It is very limiting and the only plus to it is that you gain experience for fighting players, without loosing any, and the lag is not there in the battles. Another annoying feature is how little weapons count in this game. The damage dealt with them are so minimal. Skills are really what is used in battle, for everyone except a warrior, and others from the other Campaigns. These skills can kill in seconds though.
In short, this game, in my opinion, is everything that you can ask for from a MMRPG, games should be able to do more, though. If you want this game, I suggest you either very seriously consider it, or go and buy Morrowind, a great game with less system requirements, pretty good graphics, and an amazing skill system and leveling system. Please note that Morrowind is not a multi player game and should not be frowned down upon for that. It is the non multi player games, or as I like to refer to them PvE, or player versus environment, that usually provide the best in game experience.
This article was written by Eric Feldstein